• Permanent
  • Ontario, Canada

Techeadz

Fantastic studio is looking for a Gameplay Programmers

Responsibilities:

• Develop and maintain a fast 3D game engine that may involve working on graphics, gameplay and/or AI programming as well as porting to next-gen video game platforms
• Collaborate with design, artists and other engineers to implement and fine-tune game features
• Ensure the technical quality and game-play of the product through tuning and bug fixing
• Contribute innovative and original ideas toward all aspects of the game’s production and development
• Provide direction for the code architecture of a next-gen game engine
• Write robust, maintainable code
• Maintain code performance through profiling and optimization

Qualifications:

• Passion for making and playing great games
• Expertise in C++
• Game development experience
• 4+ years game development experience, with at least 1 shipped product
• Strong communication skills, work ethic and motivation
• Ability to design efficient and intuitive code architecture for a large-scale game engine
• Willing to relocate to Canada

Preferred Extras:

• Console experience; next-gen preferred
• Familiarity with large-scale C++ project development
• Familiarity with any of the following APIs: D3D, OpenGL, PhysX, DirectSound, DirectInput, Win32/GDI
• Experience with concurrent programming
• Assembly language and low-level systems
• Familiarity with Perforce
• Experience with Perl
• Familiarity with profiling tools (i.e. VTune, PIX, Tuner)

To apply for this job email your details to lee@techeadz.co.uk